- The project does not have a logo yet.
- The project mascot is a beaver and it is using a beaver image, which was purchased from dreamstime.com and can be used under Dreamstime's "Royalty Free" license.
Participate in the BuildStream project
The BuildStream project welcome and promotes the participation and contributions of any person. The following links will redirect you to what you need to know in order to participate:
- The most obvious way to participate is to use BuildStream.
- If you are interested in testing the new features developed by the BuildStream community, install/deploy the latest Development Snapshot.
- It would be great to hear back about your experience. Join us on the #buildstream channel on the GNOME IRC server or the BuildStream Community mailing list. Feel free to provide support to other users through these channels. * You might also be interested in checking the mailing list archive.
- One of the most valuable ways to participate is reporting potential bugs. You can find a detailed explanation about how to do so in the FAQ.
- Develop BuildStream
- The buildstream repository on gitlab hosts the code base. Sign-up on Gitlab.com and request becoming a member of the BuildStream Group.
- Make sure you read and understand the BuildStream development policies and guidelines.
- We recommend you to start by evaluating and potentially fixing simple bugs, then move into reviewing Merge Requests already submitted and once you gain enough confidence, start submitting patches.
- Every BuildStream meeting is open to contributors, users and those simply interested in the project. Check the BuildStream calendar to find out about the next meeting.
- Very cool but I am not a developer!
- As mentioned above, BuildStream welcomes contributors of all skill sets. You can add value reviewing and developing contents, helping out on the website, doing translations, promoting the tool etc. Join the mailing list, open a ticket, show up in one of our meetings, ping us through IRC or reach out to a community member at any event... everybody is welcome.
The infrastructure used by the BuildStream project can be found at this wiki page.